
Swordsman
Sword and buckler in hand. Strength for the cut, Endurance to keep swinging.
A hand-drawn online world. Coming to Steam.
Every creature, tree and cloud, and the moon above them, started as a drawing. Then they were stood up in a world you can walk into, backs and all.
Tap one to see its back.
When I was a kid, Asheron's Call was the first world I ever got lost in: a whole land on a PC screen, full of strangers who became friends. I've wanted to give that feeling back ever since.
So I'm drawing a world, piece by piece, and building it in the open. No Kickstarter, and no selling you a promise: what you see here is what exists, every monster, tree and cloud drawn by hand, in a world that already stands. It is coming to Steam in Early Access, at a small price that goes up when it is finished, so the earliest players pay the least. It grows while you play.
Rhun, Max & Jax
Three ways to start, and no locked classes: whatever you train is yours, and specializing makes it sing.

Sword and buckler in hand. Strength for the cut, Endurance to keep swinging.

Bow in hand, the sword on the hip. Coordination for the arrow, a steady Focus.

Wand in hand, fire bolts from the stone. Focus for the bolt, Endurance to survive the cast.
Or place every point yourself on the Custom path.
A first-person online fantasy world, made in the spirit of the great old PC online worlds. You see it through your own eyes; your weapons stay put away until you draw them.
Tie yourself to a lifestone and death brings you back beside it. Step into a portal and ride a tunnel painted from the sky itself to wherever it leads.
Sword, bow, war magic, item magic. Attributes and skills you raise yourself, the old way.
Everyone walks the same land and fights the same monsters, together. Soon, a portal you summon to a far lifestone will carry your friends too.
Queue alone or with a partner from the city, go down, grab what you can and get out alive. Die and you lose only what you found.
A land where anyone can fight anyone. You will be warned before you walk in.
An online fantasy world played in first person, where everything you see was drawn by hand: the monsters, the trees, the sky. You explore, fight, train your skills and meet other players.
Paper's Call is coming to Steam in Early Access. Wishlist it and Steam tells you the day it opens. Until then, follow the drawings on TikTok.
Just your Steam account. Your characters live in the world, not on your computer.
No. Every creature, tree, cloud and the moon is drawn by hand, one drawing at a time.
Rhun at Max & Jax, drawing every piece of the world.
Yes, on Steam. Nothing to back and nothing to pre-buy: you buy it once, play the world while it grows, and the price goes up when it is finished. When something new is drawn, it goes into the world.
A Windows PC with Steam, a keyboard and a mouse.
Yes. It is one shared world: everyone walks the same land and fights the same monsters.
A small price, once, on Steam. No subscription, and nothing in the world is for sale. Expansions will come later, each with a small price of its own. If you want to back the work there is still a tip jar on Ko-fi: it buys hours at the drawing desk.
No. It is made for a PC: first person, keyboard and mouse, on Steam.
Email support at paperscall dot com. A real person reads every message.
Wishlist Paper's Call on Steam, and Steam tells you the day you can walk down into the hillside.
Follow on TikTokComing soon to Steam · a PC with keyboard and mouse
New drawings and devlogs on TikTok. If you want to buy me a page, that is Ko-fi.